
Aetherbound
February 2024 - March 2024
Role(s):
Game Designer, Programmer/Scripter
Tools(s):
Unreal Engine
Aetherbound is a visually stunning, story-driven adventure game set in a fantastical world of floating islands and ancient technology. Players navigate through the skies, uncovering the mysteries of a fallen civilization, while searching for resources to continue sailing the skies.
This is a project build in Unreal Engine 5 over the span of 7 weeks, approximately 50 hours total, through the work of five team members with the grand objective of creating one level of industry quality. The project was part of the Prototype Game Development course at Academy of Art University.
Credits:
Producer: Piers Issler
Scripting: Ahren Foreman and Hassan Fakih
Level Design: Bailee Wines, Piers Issler, and Eric Pohlman
UI/SFX: Piers Issler and Ahren Foreman